![]() ![]() In fact, it resembles a decade old 3d CAD program in its complex & slightly convoluted panels.ģd modelers all use their own keyboard shortcuts to whirl & twirl & zoom vs pan & rotate. The 2.5x version is moving to a different paradigm from the 2.49 stable version, but doesn't feel Mac-like in the least. Violates everything you'd be used to doing, which makes for a long learning curve if you've used any other 3d application!ĭon't expect to be proficient in a week or month. Stable versions didn't play well with up-to-date Illustrator files. They have not finished the import-export options in the 2.56a beta version, so it could be a problem moving to & from solid modelers. It’s amazing to me how something so relatively simple and key to running a successful business such as making sure people understand what they’re buying, is so difficult when it comes to OTOY.For free, this is very good as a surface modeler & it has it own animation built in. for MacOS) that I have access as a subscriber be the latest public release of Octane? I assume that would be 2022.1? If I subscribe today, what version of MacOS Octane build for Blender will I have access to? Is it for Blender 3.4? 3.3? Older? ![]() I’m basically ready to start subscribing…but I would like to know the following: I’m also confused about if paying subscribers have access to newer versions than those using Prime for free (once again…strictly talking about MacOS). My understanding is that Octane in Blender is built as a specific version of Blender so, whichever version they make available is the one that you get…and if you need some new, say GeoNodes functionality that is only available in a more recent version of Blender…you’re kinda screwed. ![]() I work on MacOS so I’m specifically looking for Metal compatible Octane. I am so confused by the way OTOY handles all of the releases. ![]()
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